👨💻 Fran Bravo from Zeptolab, Head of Midcore Games gave a great talk in our F2P Campus about how to navigate the soft launch storm. 💡 The main goal of a soft launch is to first get the game ready for a few lucky users and test it in the real world. This process is...
Mentors
How to Keep Players Coming Back? by Javier Barnes
⚔👾 In this 2023 edition of F2P CAMPUS, we had the pleasure of hosting a stimulating talk by the brilliant game professional Javier Barnes. 👨💻 Barnes spoke on his vast experience as Lead Game Designer, Product Manager, and F2P Specialist. He addressed the topic...
Unveiling the Game Production Process by Nacho Marín
🎮 Exploring the intricate world of video game development, Nacho Marin, the Game Manager at Gameloft, took center stage at F2P Campus on August 24th. 🌟 The event, hosted from 18:30 to 20:00 at Montehermoso's Sala Ortuño, delved into the often overlooked yet critical...
LiveOps strategies and case studies for boosting LTV amid rising CPI by Julia Iljuk
Julia Iljuk, Head of Growth at Balancy.co, joined us for a valuable talk on LiveOps strategies and case studies for increasing LTV as CPI rises and monetisation becomes more difficult. 😊 Julia talked about how mobile game developers are facing a tough challenge these...
Playability and accessibility for your game’s success by Alba Iniesta
🗓 Yesterday we had the pleasure of having Alba Iniesta, Senior Game Designer / UX , giving a talk organized at Monon Playability and accessibility for your game's success. ⚔👾 Throughout her talk, Alba explored the elements that need to be considered to create a...
Crafting a Three Million Downloads Game: Best Strategies and Challenges at F2P by Miikka Harjuntausta
Yesterday’s #PUBLICTALKSATF2P was an amazing opportunity to learn about the fascinating story of Boom Slingers and its success as a mobile game. 👨💻 Miikka Harjuntausta, the game designer and coder at Boom Corp, shared his experience and lessons learned in the last...
🗣 Meet the mentor: Oscar Sahun
🗣 Meet the mentor: Oscar Sahun Reguant Oscar is the Program Manager and Producer at GameBCN and he has been mentoring the #F2PCampus2022 teams for a few weeks now. It is a pleasure to have you with us! 📱 What game have you played on your way to Vitoria-Gasteiz? 🤔 Some...
🗣 Meet the mentor: Dan Syrotynsky
🗣 Meet the mentor: Dan Syrotynsky, co-founder at Vectormonk.com It is a pleasure to have him as a mentor. Thank you for joining #F2PCampus! 📱 What game have you played on your way to Vitoria-Gasteiz? 🗺Why do you think F2PCampus is special. 🤔 Some advice for someone...
🗣 Meet the mentor: Alba Iniesta
🗣 Meet the mentor: Alba Iniesta Saez, Product manager and UX designer at Scopely. It was a pleasure to hear her talk about Playability and accessibility for your game’s success. Thank you for joining #F2PCampus! 📱 What game have you played on your way to...
Amir Rajan on F2P Campus 2022: “Is the Free to Play business model the most adequate?”
On August 16 we had the opportunity to hear Amir Rajan, indie game developer extraordinaire and creator of ‘A Dark Room’, #1 iOS app store game in 2014. Amir has been on the F2P Campus for three years already and we wanted to talk with him about the new tendencies and...