F2P Campus 2019 edition Vitoria-Gasteiz

TEAMS

MENTORS

PUBLIC TALKS

PARTNERS

2019 TEAMS

Evil Zeppelin

Evil Zeppelin

Evil Zeppelin, from Barcelona, is the studio behind Quest 4 Fuel, a turn-based RPG set in a dark, post-apocalyptic world fighting for control of the infinite fuel source.

PWNRS

PWNRS

The PWNRS team comes from Belgrade (Serbia), where they are working on Football Clash Arena (iOS, Android): ‘The most badass PvP turn-based football strategy you will ever play’.

Red Meat Games

Red Meat Games

The Red Meat Games team arrives from Canada to work on Sentience, their latest game after working on titles such as Bring To Light, Cube Samurai: Run, Wits and Warfare, First Impact: Rise of a Hero and Crave Trivia.

Tuokio

Tuokio

Boom Slingers is the game the Tuokio team are developing in Tampere (Finland). An online multiplayer turn-based title with a combat system inspired by Worms artillery and card games.

Unnyhog

Unnyhog

Since launching Evil Nun, the project Etorki Games brought to the F2P Campus in Vitoria-Gasteiz, the response from the community and influencers has been overwhelming: The game has been downloaded more than 1.000.000 times.

2019 MENTORS

Jon Beltran de Heredia

Jon Beltran de Heredia

Free-to-play game analytics expert
Developer, author, entrepreneur. Games industry professional since 1997, specialized in free-to-play game analytics since 2013.
MORE INFO
  • Responsible for game analytics & monetization at Digital Legends Entertainment
  • Lead Developer of Commandos & Commandos 2
  • Creator of ViEmu
  • Published author (assembly language book, scientific AI paper)
  • Professor at U-TAD (Madrid) and UPC (Barcelona) Game Development Master’s Degrees.
  • Co-founder and Idelogist at Katoid

Raúl Herrero

Raúl Herrero

Free-to-play games development and production expert
Game developer, producer, entrepreneur. Games industry professional since 1999, specialized in free-to-play games production since 2011.
MORE INFO
  • Production direction at Digital Legends Entertainment 2010-2017
  • Free-to-play game analytics specialist
  • Games industry professional since 1999
  • Lead Consoles Developer of Commandos 2
  • Professor at U-TAD (Madrid) and UPC & ENTI (Barcelona) Game Development Master’s Degrees.
  • Co-founder and CEO at Katoid

Joony Koo

Joony Koo

Free-to-play monetization expert
Pioneer of free-to-play games monetization starting at Com2Us with the 2010 hit ‘Homerun Battle 3D’. Jury of the prestigious IMGA awards.
MORE INFO
  • COO at Binaree (South Korea)
  • Chief Revenue Officer at Vertige
  • Chief Marketing Officer at Playground
  • Senior Manager Marketing & Strategy at Com2Us

Sven Liebich

Sven Liebich

VP Art at Social Point
Game art and game production expert since 1997. Key artist, creative director, and senior producer for worldwide recognized games such as “The Settlers” (Ubisoft), “Lord of Ultima” at Electronic Arts, and many others.
MORE INFO
  • VP of Art at Social Point
  • Creative Director at BigPoint Gmbh
  • Senior Producer at Electronic Arts
  • Artist for “The Settlers III” at Ubisoft

Stephane Assadourian

Stephane Assadourian

Games Creativity & Production Expert
Founding member of the Assassins’ Creed franchise. 20 years veteran game developer with expertise in IP Development, Production & Processes and Creativity Management. Coach for anyone who wants to make games.
MORE INFO
  • Consultant specializing in game design, creativity and production
  • Founding member of the Assassins’ Creed franchise at Ubi Soft (2004-2016)
  • Senior AI Developer at Warthog Games
  • AI Developer at Appeal

Eugene Yailenko

Eugene Yailenko

Creative Director specialized in free-to-play
Creative Director at ZeptoLab. Designed CATS, King of Thieves, Cut the Rope 2.
MORE INFO
  • Lead Game Designer of ‘Pudding Monsters’, ‘Cut the Rope 2’, ‘King of Thieves’ and ‘C.A.T.S: Crash Arena Turbo Stars’ at Zeptolab
  • Speaker at GDC San Francisco ‘Designing a F2P Game that’s Different’
  • Successful indie game developer

Sangpil Moon

Sangpil Moon

Data-driven free-to-play games specialist
Founder & CEO at Cogoo. Formerly at Devsisters and Nexon America.
MORE INFO
  • Founder & CEO at Cogoo
  • Board Member and Director of Global Game
  • Operations and Marketing at Devsisters
  • Live Producer at Nexon America

Gerard Fernandez

Gerard Fernandez

Co-founder and CEO of Omnidrone
Games industry expert since 2002. Founded Microjocs and grew it to €2 million annual revenue, then sold it to Digital Chocolate. VP and Studio GM for Digital Chocolate Barcelona. Cofounded Omnidrone in August 2013 and raised US $2 million from Nokia Growth Partners, London Venture Partners, and Kibo.
MORE INFO
  • Co-founder and CEO of Omnidrone
  • VP and General Manager of Digital Chocolate Barcelona
  • Founder and CEO of Microjocs

Andrés Tallos

Andrés Tallos

Free-to-play game business specialist
Former Director of Business Strategy EMEA for the Japanese videogames giant GREE Inc. Founder of independent free-to-play game studio Everguild.
MORE INFO
  • Co-founder & CEO of Everguild free-to-play game studio
  • Director of Business Strategy EMEA for GREE Inc.
  • Engagement Manager at McKinsey & Company

Nacho Pintos

Nacho Pintos

Lead Game Designer – Specialized in Mechanics and Narrative
Lead Game Designer at King (with an indie past!). Bubble Witch Saga 3, +55M downloads, 4.7 user rating.
MORE INFO
  • Lead Game Designer at King. Bubble Witch Saga 3, +55M downloads, 4.7 user rating
  • Game Design Consultant at GameBCN
  • Game Designer at Yoctobit
  • Lead Game Designer at Frugal Games

Amir Rajan

Amir Rajan

Indie game developer extraordinaire
Creator of ‘A Dark Room’, #1 iOS app store game in 2014, among other successful indie games.
MORE INFO
  • Creator of ‘A Dark Room’ videogame
  • Creator of ‘The Ensign’ videogame
  • Creator of ‘A Noble Circle’ videogame
  • Creator of ‘MIRTS’ videogame
  • RubyMotion owner and CEO

Carlos Coronado

Carlos Coronado

Indie game developer extraordinaire
Independent game creator. Author of Infernium (PS4, Switch, PC), Annie Amber, MIND: Path to Thalamus and Warcelona.
MORE INFO
  • Founder of Corogames
  • Independent Game Developer since 2012
  • Game development instructor at ENTI (Universitat Barcelona)
  • Scuba diver and sailor

Rafa Bernabé

Rafa Bernabé

Monetization-oriented game design expert
Took part in the design of several of the top free-to-play games developed in the last few years.
MORE INFO
  • Co-founder & CEO of Pocket Puppet
  • Designer of ‘Undead Planet’ videogame

Álvaro Rico

Álvaro Rico

Free-to-play mobile game design expert
Lead designer of free-to-play games ‘Respawnables’ and ‘Afterpulse’, totalling over 50 million downloads.
MORE INFO
  • Design director at Digital Legends Entertainment
  • Former designer at Pyro Studios 1998-2017

Julián Serravi

Julián Serravi

Free to play game designer expert
Game Designer at Social Point. Working hard as Live Operations Designer in Dragon City (+50M downloads). Founder of the indie studio ‘Red Candle’.
MORE INFO
  • Game Designer for “Dragon City” at Social Point
  • Cofounder and Game designer of Red Candle Studio
  • Graphic Designer at Nexway and e45 Comunica

Isabel Tallos

Isabel Tallos

Artist and photographer
Renowned artist and photographer having made the move to lead artist of successful free-to-play videogames.
MORE INFO
  • Artist and photographer
  • Co-founder & Lead Artist at Everguild free-to-play game studio

Iñaki Amurrio

Iñaki Amurrio

Animation, Production and Creative Direction Expert
Head of Animation Studio at Zeppelin TV
MORE INFO
  • Head of Animation Studio for Zeppelin TV (2018-)
  • Director of Catsula Studio (2016-)
  • Founder of Toonside – animation production management software (2016-2018)
  • Animation Director at Imira Entertainment (2002-2016)
  • Partner, game designer and developer at Tectoon Studio (2002-2004)

Jon Aristi

Jon Aristi

Innovation consultant, pioneer inventor of idea management and crowdsoursing systems
Director of Sage Ideas at SAGE
MORE INFO
  • Director of Sage Ideas at SAGE
  • Pioneer inventor of Idea Management systems globally
  • Co-founder of Hominex, start-up acquired by SAGE in 2011
  • Professor at UEM on Organizational creativity and innovation systems
  • 20+ years experience working as an innovation expert worldwide

Nathalie Martinez

Nathalie Martinez

Producer, Wise Blue Animation Studios
Experienced producer, manager, leader and founder of independent live-action and animation studios and productions. Applying game technology to animation in her latest productions.
MORE INFO
  • Producer at Wise Blue Studios Spain
  • Producer and Founder Blue Dream Studios Spain
  • Founder, Somnia Cinema

Mathias Royer

Mathias Royer

General Manager – Tilting Point Barcelona
Expert managing successful free-to-play mobile games, from casual tycoon and idle games to mid-core hack and slash titles.
MORE INFO
  • General Manager at Tilting Point Barcelona
  • Executive Producer at Flaregames
  • Studio GM & Executive Producer at Gameloft International

Guillaume Verlinden

Guillaume Verlinden

VP-level free-to-play game product specialist
VP-level product and business specialist in the field of free-to-play mobile games, having managed market-leading games Dragon City and Monster Legends.
MORE INFO
  • Tilting Point Barcelona
  • VP Product at Social Point (Take-Two Interactive)
  • Senior Consultant and Manager at Accenture Paris

Hannah Becker

Hannah Becker

Stand-up comedian
Host and organizer of Hush Hush Comedy Barcelona.
Winner of Barcelona’s Funniest FICer, 2016
MORE INFO
  • Host and organizer of Hush Hush Comedy Barcelona.
  • Winner of Barcelona’s Funniest FICer, 2016

2019 PUBLIC TALKS

Sven Liebich

Sven Liebich: “Mailman Bites Dog. Why catchphrases matter in the F2P business today.”

VP Art at Social Point

Game art and game production expert since 1997. Key artist, creative director, and senior producer for worldwide recognized games such as “The Settlers” (Ubisoft), “Lord of Ultima” at Electronic Arts, and many others.

Carlos Coronado

Carlos Coronado: “F2P Campus Academy”

Indie game developer extraordinaire

Independent game creator. Author of Infernium (PS4, Switch, PC), Annie Amber, MIND: Path to Thalamus and Warcelona.

Julián Serravi

Julian Serravi: “Gauging the pulse of an F2P Game”

Free to play game designer expert

Game Designer at Social Point. Working hard as Live Operations Designer in Dragon City (+50M downloads). Founder of the indie studio ‘Red Candle’.

Isabel Tallos

Isabel Tallos: “Parrots, Gamers and Space Marines”

Artist and photographer

Renowned artist and photographer having made the move to lead artist of successful free-to-play videogames.

Andrés Tallos

Andrés Tallos: “Neverending Story: Live ops in small teams”

Free-to-play game business specialist

Former Director of Business Strategy EMEA for the Japanese videogames giant GREE Inc. Founder of independent free-to-play game studio Everguild.

Álvaro Rico

Álvaro Rico: “Free-to-play myths & legends”

Free-to-play mobile game design expert

Lead designer of free-to-play games ‘Respawnables’ and ‘Afterpulse’, totalling over 50 million downloads.

Eugene Yailenko

Eugene Yailenko: “Increasing chances for success when starting a new game”

Creative Director specialized in free-to-play.

Creative Director at ZeptoLab. Designed CATS, King of Thieves, Cut the Rope 2.

Rafa Bernabé

Rafa Bernabé: “How to monetize a free-to-play game”

Monetization-oriented game design expert.

Took part in the design of several of the top free-to-play games developed in the last few years.

Gerard Fernandez

Gerard Fernandez: “The most common errors when creating a videogame startup”

Co-founder and CEO of Omnidrone.

Games industry expert since 2002. Founded Microjocs and grew it to €2 million annual revenue, then sold it to Digital Chocolate. VP and Studio GM for Digital Chocolate Barcelona. Cofounded Omnidrone in August 2013 and raised US $2 million from Nokia Growth Partners, London Venture Partners, and Kibo.

Stephane Assadourian

Stephane Assadourian: “Making Games: produce with a top-down rational approach”

Games Creativity & Production Expert.

Founding member of the Assassins’ Creed franchise. 20 years veteran game developer with expertise in IP Development, Production & Processes and Creativity Management. Coach for anyone who wants to make games.

Amir Rajan

Amir Rajan: “The Contrarian Perspective on Free-to-Play”

Indie game developer extraordinaire.

Creator of ‘A Dark Room’, #1 iOS app store game in 2014, among other successful indie games.

Nathalie Martinez

Nathalie Martinez: “Animation and videogames”

Producer, Wise Blue Animation Studios.

Experienced producer, manager, leader and founder of independent live-action and animation studios and productions. Applying game technology to animation in her latest productions.

Joony Koo

Joony Koo: “Why indie game studios should consider making blockchain games”

Free-to-play monetization expert.

Pioneer of free-to-play games monetization starting at Com2Us with the 2010 hit ‘Homerun Battle 3D’. Jury of the prestigious IMGA awards.

Tilting Point

Tilting Point: “10 Best Practices When Building & Growing a Mobile Game Studio”

Tilting Point is a next-generation games partner that provides top development studios with capital, expert resources, services, and operational support to scale the success of high-quality free-to-play games.

Mathias Royer (GM Tilting Point Barcelona) and Guillaume Verlinden (new incorporation to Tilting point, after his previous role as VP Product at Social Point) will present the talk “10 Best Practices When Building & Growing a Mobile Game Studio”.

Sangpil Moon

Sangpil Moon: “Practical Tips in launching a new game for Small teams”

Data-driven free-to-play games specialist.

Founder & CEO at Cogoo. Formerly at Devsisters and Nexon America.

2019 PARTNERS

Funded by

Eusko Jaurlaritza - Gobierno Vasco
Diputación Foral de Álava
Ayuntamiento Vitoria-Gasteiz
Enti

Sponsored by

Euskaltel Fundazioa
Vital Fundazioa
AWS Activate

Coordinated by

BIC ARABA

Directed by

Katoid
With the collaboration of
Igda Finland
GAME BCN
Basquegame
GAIA
Vitoria-Gasteiz