Monthly Archives: July 2019

Why it’s so important to innovate when creating a successful free-to-play videogame

2019-09-24T18:04:04+02:00July 31st, 2019|Events, Mentors|

Everyone wants their game to be the next Candy Crush, Clash of Clans or Fornite. It's not an easy thing to accomplish, but it's almost impossible if you simply copy what's in fashion. The key, as Sven Liebich taught us in his public talk, is in the very numbers that the whole free-to-play business model is based on.

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