Everyone wants their game to be the next Candy Crush, Clash of Clans or Fornite. It's not an easy thing to accomplish, but it's almost impossible if you simply copy what's in fashion. The key, as Sven Liebich taught us in his public talk, is in the very numbers that the whole free-to-play business model is based on.
Last week the co-directors of the F2P Campus, Raúl Herrero and Jon Beltrán de Heredia, attended the Ekin Breakfast on entrepreneurship in the world of videogames organized by Álava Emprende.
After months of preparation, today the second edition of the F2P Campus, the world's first campus focused on the development of free-to-play video games, finally begins in Vitoria-Gasteiz.
After receiving more than 19 applications from 11 countries, finally these are the teams that have been chosen to take part in the second edition of the F2P Campus.