We have the honor to introduce Notbug Studios, a studio from Chile. This team is formed by Margarita Valenzuela, Sebastian Saldias, Gregory Llanos and Valesca Bustos, all of them passionate about videogames ๐จ๐ฑ. Notbug Studios has several games in their background, but...
Month: October 2018
๐ PLAYER TO PLAYER ๐ #MEETHEPARTICIPANTS
Today we have the pleasure to introduce you to the team Player to Player Studios, from Girona. They have been working on their first game called FreeSpace, and it promises to be an amazing gaming experience! The creative minds behind FreeSpace are Pau Puiggros, Dani...
๐ CONWIRO ๐ #MEETHEPARTICIPANTS
You can't miss Conwiro Studios! They are the creators of Mech Infinity, a game that will take your breath away! This studio is formed by Rafael Martinez and Leandro, who came from Cuba ๐จ๐บ to participate in the F2PCAMPUS. ๐ Mech Infinity is a revolutionary free MOBA...
๐ JIBGAMES ๐ #MEETHEPARTICIPANTS
Welcome to JIB Games! In this edition of F2PCAMPUS, we are accompanied by international developers: Nuri Ozgur, Beril Tarner, Begum Olcay Cakir and Esra Bute, a team of 11 people, although only 4 of them are in Vitoria and the other 7 work remotely from Istanbul. JIB...
๐ FromDust Studios ๐ #MEETHEPARTICIPANTS
Welcome to FromDust Studios! Today we have the pleasure to introduce you to this amazing team, formed by Pau, Albert, Marcos, Anton and Alejandro, who have participated in this third edition of F2PCAMPUS. ๐ก This studio, located in Barcelona, is dedicated to the...
F2PCAMPUS 2023: A Successful DEMO DAY Celebration!
#F2PCAMPUS2023 held a successful Demo Day in Vitoria-Gasteiz on June 25th. Six teams from From Dust Studio, Conwiro, Notbug Studio, JIB Games, and Player to Player pitched their games in front of an excited audience of #F2PGAMERS and game development professionals....
It’s cold outside: how to navigate the Soft Launch storm by Fran Bravo
๐จโ๐ป Fran Bravo from Zeptolab, Head of Midcore Games gave a great talk in our F2P Campus about how to navigate the soft launch storm. ๐ก The main goal of a soft launch is to first get the game ready for a few lucky users and test it in the real world. This process is...
How to Keep Players Coming Back? by Javier Barnes
โ๐พ In this 2023 edition of F2P CAMPUS, we had the pleasure of hosting a stimulating talk by the brilliant game professional Javier Barnes. ๐จโ๐ป Barnes spoke on his vast experience as Lead Game Designer, Product Manager, and F2P Specialist. He addressed the topic...
Unveiling the Game Production Process by Nacho Marรญn
๐ฎ Exploring the intricate world of video game development, Nacho Marin, the Game Manager at Gameloft, took center stage at F2P Campus on August 24th. ๐ The event, hosted from 18:30 to 20:00 at Montehermoso's Sala Ortuรฑo, delved into the often overlooked yet critical...
LiveOps strategies and case studies for boosting LTV amid rising CPI by Julia Iljuk
Julia Iljuk, Head of Growth at Balancy.co, joined us for a valuable talk on LiveOps strategies and case studies for increasing LTV as CPI rises and monetisation becomes more difficult. ๐ Julia talked about how mobile game developers are facing a tough challenge these...