When Geonhee Han, Sungjun Lim, Yewon Lee and Heyme Kim started working on Oh My Princess in their native South Korea, they surely didn’t imagine that they would end up spending three months in Vitoria-Gasteiz. It has been an adventure as exceptional as the story they want to tell in their game: to raise a little princess from childhood until she becomes a woman. All by completing match-three puzzles like those in Candy Crush.
No-one ever said that making videogames was easy and at GiantFox they know it firsthand. That’s why we couldn’t resist finding out more about Rise of Titans and their experience during its development.
Since launching Evil Nun, the project Etorki Games brought to the F2P Campus in Vitoria-Gasteiz, the response from the community and influencers has been overwhelming: The game has been downloaded more than 1.000.000 times.
How does a design student end up as a journalist specializing in videogames? Well, according to Gina Tost, by pure chance. Since then more than 10 years have passed, during which she has contributed to dozens of media outlets, from generalist ones such as Televisión Española (TVE) to industry-related press such as IGN. Today she works for IGG, one of the leading developers and publishers of free-to-play for mobile, where she is in charge of communication.
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