10 Best Practices When Building & Growing a Mobile Game Studio
Mathias Royer and Guillaume Verlinden, from Tilting Point Barcelona, wanted to take advantage of their visit to the F2P Campus to share 10 best practices when building & growing a mobile game studio during their public talk.
Gerard Fernandez, CEO of Omnidrone: “If you want to compete with the big guys, you have to have a well-trained team and a good marketing strategy”
Taking advantage of his stay as a mentor at the F2P Campus, we didn't want to miss the opportunity to interview him and get to know a little more about him and his company.
Meet the mentor: Sangpil Moon
Sangpil Moon, CEO at Team Cogoo, answers the questions of the F2P Campus.
Meet the mentor: Amir Rajan
Amir Rajan, Indie Game Developer, answers the questions of the F2P Campus.
Meet the mentor: Joony Koo
Joony Koo, from Blockcrafters, answers the questions of the F2P Campus.
Meet the team: Unnyhog, the creators behind Hero Masters
After going through accelerators such as Y Combinator and Startup Chile during the development of UnnyWorld, their first title, the Unnyhog team landed in Vitoria-Gasteiz this summer to improve their second title: Hero Masters (iOS, Android), a fantasy game in which you fight battles drawing runes on the screen.