News for MENTORS category.
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Jake Bales, Vice President of Game Design at Scopely: “The only way to convince people to spend time in your game is by having the most delightful experience possible”

October 5th, 2018|Mentors|

Among his successes at Scopely, where Jake Bales holds the position of Vice President of Game Design and General Manager, are games like Yahtzee with Buddies, a free-to-play title which, after seven years on the market, is experiencing its peak in terms of revenue (top 40 grossing in the US) and players. 

Amir Rajan, indie game developer: “Don’t go for the general public, find a niche in the market and make something that they would love”

October 5th, 2018|Mentors|

Leaving a ‘real’ job in the corporate world to fulfil your childhood dream is never easy, but if there’s anyone who can tell us how to do it, it is, without a doubt, Amir Rajan. In an App Store where it would seem that only the big companies and their mass-market games could survive, Rajan has managed to find a niche for his independent, alternative games.

Gina Tost, videogame journalist: “If you want to engage people you have to find what makes you different”

September 25th, 2018|Mentors|

How does a design student end up as a journalist specializing in videogames? Well, according to Gina Tost, by pure chance. Since then more than 10 years have passed, during which she has contributed to dozens of media outlets, from generalist ones such as Televisión Española (TVE) to industry-related press such as IGN. Today she works for IGG, one of the leading developers and publishers of free-to-play for mobile, where she is in charge of communication.