Eugene Yailenko, Creative Director at ZeptoLab, answers the questions of the F2P Campus.
Mentors
Meet the mentor: Álvaro Rico
Álvaro Rico, Design Director at Digital Legends, answers the questions of the F2P Campus.
How to manage the live ops of a free-to-play game with a small team
Managing live ops in a small team is not always easy, but if there’s one person who can teach us how, that is without a doubt Andrés Tallos, co-founder of Everguild, an independent studio which specializes in making card games for mobile.
Meet the mentor: Andrés Tallos
Andrés Tallos, Co-Founder of Everguild, answers the questions of the F2P Campus.
Julián Serravi: “A good Game Designer has to be able to communicate, to analyze and, above all, to have a lot of empathy”
Eight years go a long way, especially if you work in an industry as demanding as free-to-play videogames and take part in projects as successful as Dragon City and Monster Legends at Social Point. And if one thing is clear after meeting Julián Serravi, it’s that being a good Game Designer is learned by playing games.
Meet the mentor: Isabel Tallos
Isabel Tallos, Lead artist at Everguild, answers the questions of the F2P Campus.
How to know if your free-to-play videogame is healthy
A small design fault can make a big difference. That’s why checking if your free-to-play game is healthy is so important. But how can you know?
Why it’s so important to innovate when creating a successful free-to-play videogame
Everyone wants their game to be the next Candy Crush, Clash of Clans or Fornite. It’s not an easy thing to accomplish, but it’s almost impossible if you simply copy what’s in fashion. The key, as Sven Liebich taught us in his public talk, is in the very numbers that the whole free-to-play business model is based on.
Meet the mentor: Nacho Pintos
Nacho Pintos, Game designer at Omnidrone, answers the questions of the F2P Campus.
Jon Aristi, from Sage Innova: “Simple, fun games without friction are a winning strategy”
Jon Aristi may not have a lot of experience in the videogame industry, but his experience in the world of consultancy, software, and Knowledge Management for big companies have made him one of the most interesting mentors to come to the F2P Campus in Vitoria-Gasteiz.