2018 TEAMS

Meet the team: Vectormonk, the creators behind Dungeon Card Hero

Vectormonk

With members from Ukraine and the Czech Republic, Vectormonk is one of the most international teams that have taken part in the F2P Campus. Dungeon Card Hero may be one of their first games as a team, but Anna Onyshchenko (analytics and QA), Danylo Syrotynskyi (programmer), Vitaliy Onyshchenko (game designer and producer) and Mike (artist) have extensive experience in the videogame industry.

Meet the team: Cogoo, the creators behind Oh My Princess

Cogoo

When Geonhee Han, Sungjun Lim, Yewon Lee and Heyme Kim started working on Oh My Princess in their native South Korea, they surely didn’t imagine that they would end up spending three months in Vitoria-Gasteiz. It has been an adventure as exceptional as the story they want to tell in their game: to raise a little princess from childhood until she becomes a woman. All by completing match-three puzzles like those in Candy Crush.

Meet the team: GiantFox, the creators behind Rise of Titans

GiantFox

No-one ever said that making videogames was easy and at GiantFox they know it firsthand. That’s why we couldn’t resist finding out more about Rise of Titans and their experience during its development.

Meet the team: Garage51, the creators behind Demon Blade

Garage51

After several months of working day and night on their game, it’s time to get to know the people behind this project and see what makes Demon Blade so special.

Meet the team: Etorki Games, the creators behind Evil Nun

Etorki Games

Since launching Evil Nun, the project Etorki Games brought to the F2P Campus in Vitoria-Gasteiz, the response from the community and influencers has been overwhelming: The game has been downloaded more than 1.000.000 times.

Meet the team: Hypeful, the creators behind BigBox

Hypeful

Hailing from the south of Spain, Hypeful have travelled from the beautiful city of Malaga to Vitoria-Gasteiz to take part in the F2P Campus and take BigBox, their first game, to the next level.

  2018 MENTORS

Jon Beltran de Heredia
Jon Beltran de HerediaFree-to-play game analytics expert.
Developer, author, entrepreneur. Games industry professional since 1997, specialized in free-to-play game analytics since 2013.
More info
Raúl Herrero
Raúl HerreroFree-to-play games development and production expert.
Game developer, producer, entrepreneur. Games industry professional since 1999, specialized in free-to-play games production since 2011.
More info
Joony Koo
Joony KooFree-to-play monetization expert.
Pioneer of free-to-play games monetization starting at Com2Us with the 2010 hit ‘Homerun Battle 3D’. Jury of the prestigious IMGA awards.
More info
Kim Krogh
Kim KroghGame Design, Product and Studio Specialist for 20+ years
Studio Game Director at King (Malmo, Sweden).
More info
Jake Bales
Jake BalesVice President of Game Design and General Manager at Scopely
15+ year gaming and entertainment industry leader with focus on design, creative leadership, product strategy, new business, and IP development.
More info
Stephane Assadourian
Stephane AssadourianGames Creativity & Production Expert
Founding member of the Assassins’ Creed franchise. 20 years veteran game developer with expertise in IP Development, Production & Processes and Creativity Management. Coach for anyone who wants to make games.
More info
Hao Su Wang
Hao Su WangGames publishing and production expert (iQiyi, Tencent)
VP and President of games at iQiyi. Formerly at Tencent.
More info
Eugene Yailenko
Eugene YailenkoLead game designer specialized in free-to-play
Lead Game Designer at ZeptoLab. Designed CATS, King of Thieves, Cut the Rope 2
More info
Sangpil Moon
Sangpil MoonData-driven free-to-play games specialist
Founder & CEO at Cogoo. Formerly at Devsisters and Nexon America.
More info
Andrés Tallos
Andrés TallosFree-to-play game business specialist
Former Director of Business Strategy EMEA for the Japanese videogames giant GREE Inc. Founder of independent free-to-play game studio Everguild.
More info
Nacho Pintos
Nacho PintosLead Game Designer - Specialized in Mechanics and Narrative
Lead Game Designer at King (with an indie past!). Bubble Witch Saga 3, +55M downloads, 4.7 user rating.
More info
Amir Rajan
Amir Rajan Indie game developer extraordinaire.
Creator of ‘A Dark Room’, #1 iOS app store game in 2014, among other successful indie games.
More info
Gina Tost
Gina Tost Print, radio and TV journalist specialized in videogames
Renowned videogames journalist, author of ‘Vida Extra’ book on videogame design, and founder of Geenapp mobile app monetization platform.
More info
Rafa Bernabé
Rafa BernabéMonetization-oriented game design expert
Took part in the design of several of the top free-to-play games developed in the last few years.
More info
Alexander Paschall
Alexander PaschallCommunity management specialist
Professor at ENTI. Former Epic Games Unreal Engine Community Manager.
More info
Álvaro Rico
Álvaro RicoFree-to-play mobile game design expert
Lead designer of free-to-play games ‘Respawnables’ and ‘Afterpulse’, totalling over 50 million downloads.
More info
Isabel Tallos
Isabel TallosArtist and photographer
Renowned artist and photographer having made the move to lead artist of successful free-to-play videogames.

More info
Laetitia He
Laetitia HeGames publishing and acquisition
Responsible for games business development at iQiyi
More info
Kait Paschall
Kait PaschallAccessibility & Education Evangelist
Educational and learning Unreal Engine material at Epic Games.
More info
Jon Aristi
Jon AristiInnovation consultant, pioneer inventor of idea management and crowdsoursing systems
Director of Sage Ideas at SAGE
More info
Piergiorgio Di Giacomo
Piergiorgio Di GiacomoSolution Engineer at Google
Specialist in mentoring for usage of Google Cloud infrastructure
More info
Jesús Vacas
Jesús VacasMobile games publishing expert
Co-founder and CEO of Axes in Motion
More info
Alberto Toledo
Alberto ToledoGame Design and Game Economy expert
Head of Publishing at AxesInMotion
More info
Matthew Murtha
Matthew MurthaComedian, presenter and public speaker specialized in science and technology
PhD in Molecular Biology. Comedian.
More info

  2018 PUBLIC TALKS

Andrés Tallos Free-to-play game business specialist

Free-to-play game business specialist

Former Director of Business Strategy EMEA for the Japanese videogames giant GREE Inc. Founder of independent free-to-play game studio Everguild.

Isabel Tallos, cofounder of Everguild

Artist and photographer

Renowned artist and photographer having made the move to lead artist of successful free-to-play videogames.

Kim Krogh, King Malmo Studio Director

Game Design, Product and Studio Specialist for 20+ years

Studio Game Director at King (Malmo, Sweden).

Stephane-Assadourian, Games Creativity & Production Expert

Games Creativity & Production Expert

Founding member of the Assassins’ Creed franchise. 20 years veteran game developer with expertise in IP Development, Production & Processes and Creativity Management. Coach for anyone who wants to make games.

Hao Su Wang, Games publishing and production expert

Games publishing and production expert (iQiyi, Tencent).

VP and President of games at iQiyi. Formerly at Tencent.

Kait Paschall, Accessibility & Education Evangelist

Accessibility & Education Evangelist

Educational and learning Unreal Engine material at Epic Games.

Alexander Paschall, Community management specialist

Community management specialist

Professor at ENTI. Former Epic Games Unreal Engine Community Manager.

Sangpil Moon, Data-driven free-to-play games specialist

Data-driven free-to-play games specialist

Founder & CEO at Cogoo. Formerly at Devsisters and Nexon America.

Eugene Yailenk, Lead game designer specialized in free-to-play

Lead game designer specialized in free-to-play

Lead Game Designer at ZeptoLab. Designed CATS, King of Thieves, Cut the Rope 2

Jake Bales, Vice President of Game Design and General Manager at Scopely

Vice President of Game Design and General Manager at Scopely.

15+ year gaming and entertainment industry leader with focus on design, creative leadership, product strategy, new business, and IP development

Álvaro Rico, Free-to-play mobile game design expert

Free-to-play mobile game design expert

Lead designer of free-to-play games ‘Respawnables’ and ‘Afterpulse’, totalling over 50 million downloads.

Rafa Bernabé, Monetization-oriented game design expert

Monetization-oriented game design expert.

Took part in the design of several of the top free-to-play games developed in the last few years.

Joony Koo, Free-to-play monetization expert.

Free-to-play monetization expert.

Pioneer of free-to-play games monetization starting at Com2Us with the 2010 hit ‘Homerun Battle 3D’. Jury of the prestigious IMGA awards

Gina Tost, Print, radio and TV journalist specialized in videogames.

Print, radio and TV journalist specialized in videogames.

Renowned videogames journalist, author of ‘Vida Extra’ book on videogame design, and founder of Geenapp mobile app monetization platform.

Piergiorgio Di Giacomo, Specialist in mentoring for usage of Google Cloud infrastructure

Specialist in mentoring for usage of Google Cloud infrastructure.

Solution Engineer at Google.

Jon Aristi, Innovation consultant, pioneer inventor of idea management and crowdsoursing systems.

Innovation consultant, pioneer inventor of idea management and crowdsoursing systems.

Director of Sage Ideas at SAGE.

AxesInMotion, games publishing company from Seville

Jesús Vacas and Alberto Toledo from AxesInMotion will help us understand free-to-play games economy design.

AxesInMotion is a games publishing company from Seville (Spain) that has had 350 million downloads of their games, and are leading several mobile app stores worldwide in genres as important as racing games.

Amir Rajan is an indie game designer and developer of worldwide fame.
Amir Rajan is an indie game designer and developer of worldwide fame.
Creator of ‘A Dark Room’, #1 iOS app store game in 2014, among other successful indie games.
  • Creator of ‘A Dark Room’ videogame
  • Creator of ‘The Ensign’ videogame
  • Creator of ‘A Noble Circle’ videogame
  • Creator of ‘MIRTS’ videogame
  • RubyMotion owner and CEO

 2018 PARTNERS

Funded by:

Supported by:

 Arabako Foru Aldundia - Diputacion Foral de Alava Ayuntamiento de Vitoria-Gasteiz-ko Udala

Coordinated by:

BasquegameGaia BIC Araba

Directed by:

Katoid

With the collaboration of:

GoogleEuskaltel  Fundación Vital Fundazioa AWS Activate

Media partners:

AzPlay DEV AEVIAxes In Motion